Short Games principles:
When it comes to the short game, many golfers I see make simple mistakes. I major aspect of this discipline of golf is to understand some basic principles, true loft, wrist angles and possibly most important is shot and club selection. In theory the short game area would include the following clubs, lob wedge (60'), sand iron (56') then pitching wedge through to 7 iron and of course putter.Chipping
As seen in the swing sequence pictures, the 'chip shot' sets up in much the same look as the full swing and in fact carries many similar principles. It most cases I instruct my beginner students to start their golfing with this shot to grasp fundamentals such as grip, posture and sequence. In most cases of a poor chipping action, golfers will use either too much wrist or none at all leading to inconsistent connection with the ball and ground surface. Every golf club has been manufactured with certain degrees of loft that incrementally alter by four degrees. After being instructed which clubs and loft are best for all scenarios around the green then he can 'read' the greens and asses the shots possible outcome much like putting.
Bunkers
With so many different methods being taught to play out of the sand, golfers can be easily confused to the point of desperation. The right sided golf swing once adopted proficiently allows the golfer to maintain 'true loft' on the club through correct spine angle and correct direction of turn hence allowing the golfer to swing effortlessly lifting the ball out of the bunker. As seen in the swing sequence picture, alignment and setup remains consistent with the full swing therefore allowing the golfer to acquire depth perception and distance control through arm speed rather than opening of clubface or stance.![]() |
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